Layered Cliff
Material with scale reference, model by Mateusz Woliński on sketchfab, Planned texel density of 512 px/m

Material with scale reference, model by Mateusz Woliński on sketchfab, Planned texel density of 512 px/m

HDRI in marmoset to test material interactions with natural light.

HDRI in marmoset to test material interactions with natural light.

Rendered in Substance Designer

Rendered in Substance Designer

Creating a layered cliff entirely in Substance Designer was a new challenge for me, especially as it was my first time working on a natural rock material. I deliberately chose to step out of my comfort zone to maximize my learning experience. The main focus of this project was refining the height and albedo maps, utilizing various direction warps and masks to achieve a realistic outcome inspired by reference images. The final render was done in Marmoset.

Thank you to everyone who gave feedback and suppoorted me during the process
Special Thanks to
https://www.artstation.com/s_ource
https://www.artstation.com/philipwolff
https://www.artstation.com/victorek